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use alloc::{boxed::Box, sync::Arc};
use lock::Mutex;
use crate::prelude::{CapabilityType, InputEvent, InputEventType};
use crate::scheme::{impl_event_scheme, InputScheme};
use crate::utils::EventListener;
bitflags::bitflags! {
#[derive(Default)]
pub struct MouseFlags: u8 {
const LEFT_BTN = 1 << 0;
const RIGHT_BTN = 1 << 1;
const MIDDLE_BTN = 1 << 2;
const ALWAYS_ONE = 1 << 3;
const X_SIGN = 1 << 4;
const Y_SIGN = 1 << 5;
}
}
#[derive(Default, Debug, Clone, Copy)]
pub struct MouseState {
pub dx: i32,
pub dy: i32,
pub dz: i32,
pub buttons: MouseFlags,
}
impl MouseState {
pub fn as_ps2_buf(&self) -> [u8; 3] {
let mut flags = self.buttons | MouseFlags::ALWAYS_ONE;
let dx = self.dx.max(-127).min(127);
let dy = self.dy.max(-127).min(127);
if dx < 0 {
flags |= MouseFlags::X_SIGN;
}
if dy < 0 {
flags |= MouseFlags::Y_SIGN;
}
[flags.bits(), dx as u8, dy as u8]
}
}
impl MouseState {
fn update(&mut self, e: &InputEvent) -> Option<MouseState> {
match e.event_type {
InputEventType::Syn => {
use super::input_event_codes::syn::*;
if e.code == SYN_REPORT {
let saved = *self;
self.dx = 0;
self.dy = 0;
self.dz = 0;
return Some(saved);
}
}
InputEventType::Key => {
use super::input_event_codes::key::*;
let btn = match e.code {
BTN_LEFT => MouseFlags::LEFT_BTN,
BTN_RIGHT => MouseFlags::RIGHT_BTN,
BTN_MIDDLE => MouseFlags::MIDDLE_BTN,
_ => return None,
};
if e.value == 0 {
self.buttons -= btn;
} else {
self.buttons |= btn;
}
}
InputEventType::RelAxis => {
use super::input_event_codes::rel::*;
match e.code {
REL_X => self.dx += e.value,
REL_Y => self.dy -= e.value,
REL_WHEEL => self.dz -= e.value,
_ => {}
}
}
_ => {}
}
None
}
}
pub struct Mouse {
listener: EventListener<MouseState>,
state: Mutex<MouseState>,
}
impl_event_scheme!(Mouse, MouseState);
impl Mouse {
pub fn new(input: Arc<dyn InputScheme>) -> Arc<Self> {
let ret = Arc::new(Self {
listener: EventListener::new(),
state: Mutex::new(MouseState::default()),
});
let cloned = ret.clone();
input.subscribe(Box::new(move |e| cloned.handle_input_event(e)), false);
ret
}
fn handle_input_event(&self, e: &InputEvent) {
if let Some(p) = self.state.lock().update(e) {
self.listener.trigger(p);
}
}
pub fn compatible_with(input: &Arc<dyn InputScheme>) -> bool {
use super::input_event_codes::{ev::*, key::*, rel::*};
let ev = input.capability(CapabilityType::Event);
let key = input.capability(CapabilityType::Key);
let rel = input.capability(CapabilityType::RelAxis);
if !ev.contains_all(&[EV_KEY, EV_REL]) {
return false;
}
if !key.contains(BTN_LEFT) {
return false;
}
if !rel.contains_all(&[REL_X, REL_Y]) {
return false;
}
true
}
}